Yaroslav Kravtsov
My work brings together game development, interactive art and education.

My background is in acoustical physics. I graduated from the Faculty of Physics at Moscow State University in 2005 and worked in research before moving into games.
I have worked in games since 2007. I started with mobile-game level design at G5 Entertainment, then worked on Allods Online, Skyforge and Armored Warfare at Allods Team / Mail.ru.
I contributed to Message Quest with the Royal Troupe team and worked on my own project, SMASH BASH. Independent development remains an important part of my practice.
Since 2018, I have contributed to interactive art projects, including Rabbit Heart, Faced2Faced and augmented-reality works.
Since 2020, I have made Roblox projects, including virtual events and commissioned worlds. Since 2024, I have also been making independent Roblox games.
I taught game development at Scream School, coordinated the DevGAMM showcase and led the game-development workshop at the Summer School. I share my experience through publications, talks and my Telegram channel.
My path
- G5 Entertainment
Level design for mobile games.
- Allods Team / Mail.ru
Level design, lead level design and production.
- Independent projects
Message Quest and SMASH BASH.
- Interactive art
Installations, performances and augmented reality.
- Roblox
Commissioned projects, virtual events and independent games.
Social media