Yaroslav Kravtsov

My work brings together game development, interactive art and education.

Portrait of the author

My background is in acoustical physics. I graduated from the Faculty of Physics at Moscow State University in 2005 and worked in research before moving into games.

I have worked in games since 2007. I started with mobile-game level design at G5 Entertainment, then worked on Allods Online, Skyforge and Armored Warfare at Allods Team / Mail.ru.

I contributed to Message Quest with the Royal Troupe team and worked on my own project, SMASH BASH. Independent development remains an important part of my practice.

Since 2018, I have contributed to interactive art projects, including Rabbit Heart, Faced2Faced and augmented-reality works.

Since 2020, I have made Roblox projects, including virtual events and commissioned worlds. Since 2024, I have also been making independent Roblox games.

I taught game development at Scream School, coordinated the DevGAMM showcase and led the game-development workshop at the Summer School. I share my experience through publications, talks and my Telegram channel.

My path

  1. G5 Entertainment

    Level design for mobile games.

  2. Allods Team / Mail.ru

    Level design, lead level design and production.

  3. Independent projects

    Message Quest and SMASH BASH.

  4. Interactive art

    Installations, performances and augmented reality.

  5. Roblox

    Commissioned projects, virtual events and independent games.

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