“Steam Isn’t the Only Place to Take Your Games”: An Interview with Yaroslav Kravtsov, Part 2

Automatic translation of the archived Russian text. Recordings and text within images remain in their original language. Read the Russian original

About this material

The second part of a Skillbox Media interview, covering Workshop 15, Roblox development, gamification and media art. Game technology is considered as a tool for exhibitions and projects beyond the conventional games market.

Original publication