“Steam Isn’t the Only Place to Take Your Games”: An Interview with Yaroslav Kravtsov, Part 2
Automatic translation of the archived Russian text. Recordings and text within images remain in their original language. Read the Russian original
About this material
The second part of a Skillbox Media interview, covering Workshop 15, Roblox development, gamification and media art. Game technology is considered as a tool for exhibitions and projects beyond the conventional games market.
The full material is available on an external platform.
