
Game designer roles and types: level designer, interface designer, user experience designer
Automatic translation of the archived Russian text. Recordings and text within images remain in their original language. Read the Russian original
About this material
A podcast on three areas of game-design work: level design, interface design and user-experience design.
What the source covers
A podcast on three areas of game-design work: level design, interface design and user-experience design.
This overview uses the archived title and description. The recording has not been transcribed or reviewed for this guide, so its arguments and examples are not summarized.